Category: VFX Fundamentals
Nuke Session 7 | Tracking part 2
In this session of Nuke we will do a cleanup. We will replace the sky, changing it for another one. The other sky should not be really different from the real one , because otherwise we will need to grade it and relight the whole scene. First of all, we will search a big picture […]
Read More Nuke Session 7 | Tracking part 2Location shooting task
In this session of VFX Fundamentals, we recorded few pieces of footage in order to do a camera tracking. Camera tracking is a technique which consist in creating a 3D environment out of a 2D footage, recognizing different points of reference in the scene, and following their movement along the timeline. In this way, the […]
Read More Location shooting taskTASK | Collaborative Reference Footage with 3DCA
In this session, we worked along 3D Computer Animation students in orer to do a collaborative task. The task consisted in helping them recording different shots, key them out and clean them up so they could use it as a model to do a 3D Animation of it. Planning First of all, we had a […]
Read More TASK | Collaborative Reference Footage with 3DCANuke Session 6 | Tracking
In this Nuke session we are going to learn how to do a camera tracking. First of all, we are going to distort the image since it has a lot of lens distortion. Therefore, we are going to move the lens distortion to flat it up. We should do a research if we do not […]
Read More Nuke Session 6 | TrackingCamera trackinmg shooting techniques
In every audiovisual project it is important to make an accurate planning of everything that is going to be shooted and edited. Specially, when applying VFX into a sequence, is really important to know which effects we are going to apply, in order to shoot the footage according to them. In this way, we make […]
Read More Camera trackinmg shooting techniquesTASK | Multi-shot keying comp
For this task we will need to key different footage of people walking over the same green screen in order to blend them together. Therefore, we will need to do the key of all the footage and then blend them together using a blank background frame as a guide. The process will be the following […]
Read More TASK | Multi-shot keying compNuke session 4 | Keying
In this Nuke’s Session we will show how to do keying. First of all, we will import our footage in the notepad. This green screen is quite messy: in it, we have a lot of green spill, hair and also green clothes. There are different ways of keying, the first we are going to try […]
Read More Nuke session 4 | KeyingGood and bad lighting
In this session we are going to explore how to illumiante a scene in order to key correctly. When we are recording a shot in which we are using green screen, we need to guarantee that the green creen is lighted as uniform as possible, avoiding overexposured and shadowed areas, specially around the main character […]
Read More Good and bad lightingNuke Session 3 | Roto Painting
Roto painting In this nuke session we are going to explain how to do a roto painting. this technique is useful if we want to remove some elements of the image. First of all, we import our original footage pressing R. if we press S we can see the resolution of the footage, which is […]
Read More Nuke Session 3 | Roto Painting